Your task as a presentation developer is to make ideas into visual images. To your presentations to unambiguously require the least possible effort for your audience to “get it”. The difference between an obvious that works and the one that fails is good design. singapore’s best presentation designers
To appreciate showing how good design adds to the quality of our lives, it helps to consider some examples of truly bad design that we all deal with on an everyday basis. Awful design abounds, and each day our lives are a little less nice for it.
The really unlucky thing about poorly designed objects is that many unpleasant times might have been spared only when the designer had thought through her or his approach a little more thoroughly. The line up between good and bad design is often fine. It can be only positioning a button in an area not easily accessed in error; a label put where it could actually be seen prior to the wrong action is taken; a multi-step process to don’t have to get to step several before you realize you did step three incorrect; or a lever or handle shaped more like the movement it would like you to make.
As you acquire a more developed sensitivity to design, you commence to consider all things with questions such as, “Might it have recently been better to do it this way? “, or “What would it have taken to make money like this? ”
Then look into the last presentation you delivered. Do you imagine there was elements that triggered even non permanent confusion? And then when you discussed the element, did they say, “Oh I get it – but why didn’t you just say it this way? inch?
All bad designs cause the expenditure of more effort to produce the same result. The more effort it takes to soak up your communication the less energy is available for processing the message itself. Effort triggers discomfort. In the display environment, that can indicate disaster because -for the very same reason- soreness causes disassociation from the message. That’s why professional trainers make certain the learning environment is as comfortable as possible – fresh water, good car seats, frequent breaks. “The brain can easily absorb what the buttocks can endure” is old but nonetheless relevant. Negative presentation design is a pain in the butt, and it stops concept uptake just as quickly.
Now let’s step again from presentations for a few moments.
Consider the various devices – electrical, mechanised, architectural, digital, whatever – that you use or come in contact with on a daily or weekly basis. Keep in mind that anything created for human consumption was first designed by a human. Solutions some humans are more talented than others. If you’re like lots of people, you have probably been irritated or frustrated with a device than was designed by one from the less talented group.
Following time you use your hair-dryer, notice whether the high-low switch works the way you would expect, in order to affect an Excessive setting you will need to force the switch to it is Lower position. Can you get water into and coffee out of your drip-style coffee-maker without leaking any one of either? Where does indeed your refrigerator spew more ice – into the a glass or onto the surface? Can your friends operate your microwave without your showing them how?
Talking about how design influences our everyday lives is purposeful when you get you to think very hard about how precisely your presentation designs impact the people you subject them too, and why it is worth the hard work to do them well. And though it is kind and thoughtful to design in ways that enhance, somewhat than detract from, the quality of your audience’s experience, the bottom range is simple: good design goes down easier. You need every possibility to get your audience in your favor, and you must allow nothing at all in your control to discomfort the people most likely looking to persuade. As Edward cullen Tufte says, “audiences are fragile; respect them”.